Over the past year, video generation has been moving toward long-horizon generation, streaming generation and interactive world models. The longer the generation, the harder it is to avoid a fundamental question: how exactly should the model "remember" the past? Whether a character who leaves the frame and reappears is still the same person, whether the spatial layout of a scene can still be maintained after the camera circles back to it, whether an object that was moved will return to its original position dozens of generation steps later—what these questions share is that the information the answer depends on is long gone from the current window.
Researchers from Hong Kong University of Science and Technology, City University of Hong Kong, Fudan University, CMU, NYU, NTU and other institutions jointly completed and released the 110-page survey "The Past Frames the Future: Memory for Autoregressive Video Generation," attempting to re-understand related research scattered across long video generation, streaming generation, interactive world model and other directions within a unified Memory framework. The paper link is https://arxiv.org/pdf/2609.28466, and the companion GitHub repository is https://github.com/HaroldChen19/Awesome-AR-Video-Memory.
The evidence boundary must be stated first: this article is based on a WeChat repost report, and the survey's classification framework and conclusions are all the authors' own statements. The report does not say whether the survey has undergone peer review, nor does it give its publication venue, so the parts below involving the framework and judgments are all treated as source_claim.